The game will be available for the PlayStation®2 computer entertainment system on December 3, 2003 and is expected to be in stores in Europe on the Xbox and PlayStation 2 on December 5, 2003.

“From the film-noir storytelling to the stunning visuals to lightning fast gameplay, Max Payne 2 is a feast of cinematic gaming action,” said Sam Houser, President of Rockstar Games. “We owe a great deal to Remedy Entertainment and Rockstar Vienna as they have outdone themselves in bringing this unique experience to the Xbox and PlayStation 2. The results have exceeded even our high expectations.”

About Max Payne 2: The Fall of Max Payne

Max Payne 2: The Fall of Max Payne is a stylish, urban, film-noir love story of a hard-boiled cop with nothing to lose and a mysterious femme fatale who holds the answers to all his burning questions. Based in New York City’s grimy underground, Max Payne 2: The Fall of Max Payne surpasses the high standards set by 2001’s award-winning Max Payne, which sold over 4 million units and revolutionized the action genre with cinematic combat sequences fueled by groundbreaking use of slow motion and dramatic narrative-driven gameplay. Initially launched on PC and becoming one of the best-selling PC games of the year, console gamers were equally thrilled by the original Max Payne as it later went on to achieve “Greatest Hits” status on the PlayStation 2 and “Platinum Hits” recognition on the Xbox.

Max Payne 2: The Fall of Max Payne was released for PC in October of 2003 and has already achieved critical success, earning rave reviews, several editor’s choice awards and nominations for game of the year.

Additional information about Max Payne 2: The Fall of Max Payne is available at: http://www.rockstargames.com/maxpayne2.